Mechanical Engineer

Product development and design engineering.

I’m a mechanical engineer with experience in electromechanical systems, CAD, simulation, and manufacturing. I develop physical products from early prototypes through testing, refinement, DFM, and production handoff.

PORTFOLIO

A portfolio highlighting my abilities in physical systems, prototyping, modeling, and engineering design.

About

I’m a mechanical engineer with experience in medical-device R&D, SOLIDWORKS, additive manufacturing, test fixtures, and electromechanical systems. I work across mechanical design, hands-on prototyping, and benchtop testing to turn concepts into reliable physical products.

I’m especially interested in product-development roles where I can carry design decisions through prototyping, testing, and refinement.

Outside of work and tinkering, I’m an outdoor enthusiast who especially enjoys camping and swimming!

R&D work in real medical-device environments.

Stryker

Mar 2025 – Present

Research & Development Contractor · Provo, Utah

Built electromechanical systems, drove early- to mid-lifecycle rapid prototyping, validated improvements through surgical labs, and integrated practitioner feedback into design, evaluation, and documentation.

Project details limited due to confidentiality.

Electromechanical systems Rapid prototyping Surgical labs Benchtop evaluation Regulated R&D

PDV MedTech

May 2024 – Aug 2024

Biomedical Research & Development Intern · Morgan Hill, California

Redesigned biomedical-device concepts in SOLIDWORKS, managed SLS and SLA prototype production, and supported material selection, BOMs, exploded views, and DFM handoff.

SOLIDWORKS SLS/SLA 3D printing Prototype iteration Injection molding Manufacturing documentation
BYU biomechanics motion capture research in progress

Research Experience

Biomechanics Research and Engineering

Collected and interpreted motion capture and in-shoe pressure data to study human movement. Applied inverse dynamics and tissue mechanics principles to analyze tendon energetics. Prepared and presented technical findings at the American Society of Biomechanics Rocky Mountain Conference.

Biomechanics Experimental methods Measurement Data interpretation

Selected projects

A selection of my own projects that I can share publicly. Much of my strongest industry work is covered by confidentiality agreements.

Physical machined Pipsqueak engine assembly on a shop bench
Machined assembly Physical engine model fabricated and fit up from CAD and drawings.
Exploded Pipsqueak engine drawing and bill of materials
Exploded drawing + BOM Part callouts, materials, hardware, and assembly structure.
SOLIDWORKS render of early Pipsqueak engine design idea
SOLIDWORKS Render Rendered design reference for the early design idea.

Machining · CAD · Mechanical Assembly

Machined Pipsqueak Engine

Built a functional Pipsqueak engine from stock metal. I took the project through CAD design, redesign for manufacturing, and hands-on machining of specified components along with my team.

Core engineering challenge Creating a reproducible physical engine from stock metal, with specifications that allowed for simple assembly and use.
CAD to manufacturing Modeled engine components in SOLIDWORKS and created renders, exploded and assembly views, a BOM, manufacturing drawings, and process sheets. Iterated the design to improve fabrication and assembly.
Sand-cast flywheel 3D printed a pattern and used it to sand-cast the flywheel.
Lathe operations I turned the piston head and other rounded parts to fit critical dimensions.
Mill operations Faced components, reamed holes, and machined mounting features and mechanical interfaces.
SOLIDWORKS Exploded drawing Sand casting Lathe Mill Assembly fit-up

Built from CAD and manufacturing documentation into a functional physical model with sand-casting, lathe, mill, and fit-up work.

Prototype footage Behavior testing in a randomized maze Temporary wiring and mounts supported rapid iteration during behavior testing.
63 sec · muted

Mechatronics · Embedded Systems · Controls

Autonomous Maze Robot

Core engineering challenge Achieving reliable autonomous behavior across randomized maze layouts in a noisy, changing environment.
Maze navigation Autonomously navigated marked and unmarked paths through changing maze layouts and corridors.
Object interaction Collected randomly dispensed balls, identified each ball’s color, and later deposited it in the corresponding location.
Station detection Recognized an IR-coded monolith, completed the required interaction, and returned to the path.
Targeting system Estimated the target angle from an overhead IR beam, aligned the robot, and activated a laser pointer to “return fire.”
PIC24 integration
System wiring
Sensor integration
Motor control
CAD design

Designed and built with a team. My primary contributions were PIC24 integration, system wiring, sensor integration, navigation/control logic, motor control, and CAD/mechanical support.

Engineering studies